Tab» 'Material'
Output = targeted directory
Tab» 'Material'
Use Specularity = enabled
Tab» 'Render'
Ambient Occlusion = enabled
Camera > 'Field of View' = between 30 and 45 degrees
'Evo-Tech' - ZBrush prototype
-completed: June 2011I learned a lot from this attempt at creating an entire character from scratch in ZBrush. While I won't be developing this mesh any further, I've used it as a template for a new, much cleaner mesh I'm building in 3ds Max; which should eventually provide me with my final high-poly detail and low-poly base meshs.
Hotkeys - 3ds Max 2011
Group» Main UI
Category» All Commands
F2 = Shade Selected Faces Toggle
F3 = Wireframe / Smooth+Highlight
F4 = View Edged Faces Toggle
F9 = Render Last
` = Sub-object Selection Toggle
1 = Sub-Object Level 1
2 = Sub-Object Level 2
3 = Sub-Object Level 3
4 = Sub-Object Level 4
5 = Sub-Object Level 5
Q = Smart Select
W = Select and Move
E = Select and Rotate
R = Select and Scale
Alt+` = Perspective User View
Alt+1 = Front View
Alt+2 = Left View
Alt+3 = Right View
Alt+4 = Back View
Alt+5 = Bottom View
Alt+6 = Top View
Alt+7 = Orthographic User Views
Z = Zoom Extents All Selected
Shift+Q = Transform Gizmo Toggle
Y = Maximize Viewport Toggle
N = Toggle NURMS
Ctrl+D = Select None
Ctrl+I = Select Invert
Alt+Q = Snaps Toggle
Alt+W = Angle Snap Toggle
Alt+E = Percent Snap Toggle
Alt+X = Display as See-Through Toggle
Group» Editable Poly
Category» All Commands
1 = Vertex Level
2 = Edge Level
3 = Border Level
4 = Face Level
5 = Element Level
A = Cut
S = Connect
D = Target Weld Mode
X = Collapse
Shift+C = Select Edge Loop
Shift+V = Select Edge Ring
Shift+D = Grow Selection
Shift+F = Shrink Selection
Shift+X = Constrain to Edges
Shift+W = Bridge
Shift+E = Extrude Mode
Shift+R = Bevel Mode
Category» All Commands
F2 = Shade Selected Faces Toggle
F3 = Wireframe / Smooth+Highlight
F4 = View Edged Faces Toggle
F9 = Render Last
` = Sub-object Selection Toggle
1 = Sub-Object Level 1
2 = Sub-Object Level 2
3 = Sub-Object Level 3
4 = Sub-Object Level 4
5 = Sub-Object Level 5
Q = Smart Select
W = Select and Move
E = Select and Rotate
R = Select and Scale
Alt+` = Perspective User View
Alt+1 = Front View
Alt+2 = Left View
Alt+3 = Right View
Alt+4 = Back View
Alt+5 = Bottom View
Alt+6 = Top View
Alt+7 = Orthographic User Views
Z = Zoom Extents All Selected
Shift+Q = Transform Gizmo Toggle
Y = Maximize Viewport Toggle
N = Toggle NURMS
Ctrl+D = Select None
Ctrl+I = Select Invert
Alt+Q = Snaps Toggle
Alt+W = Angle Snap Toggle
Alt+E = Percent Snap Toggle
Alt+X = Display as See-Through Toggle
Group» Editable Poly
Category» All Commands
1 = Vertex Level
2 = Edge Level
3 = Border Level
4 = Face Level
5 = Element Level
A = Cut
S = Connect
D = Target Weld Mode
X = Collapse
Shift+C = Select Edge Loop
Shift+V = Select Edge Ring
Shift+D = Grow Selection
Shift+F = Shrink Selection
Shift+X = Constrain to Edges
Shift+W = Bridge
Shift+E = Extrude Mode
Shift+R = Bevel Mode
'Beat Booster' - Art Dump
'Roadie'

'Captain Morgan'

'Gary'

'Gearz'

'DC-Belle'
-completed: February 2011
© 2011 Current Circus - ‘Beat Booster’ - PC
art by Justin Greenaway
www.currentcircus.com

'Captain Morgan'

'Gary'

'Gearz'

'DC-Belle'
-completed: February 2011© 2011 Current Circus - ‘Beat Booster’ - PC
art by Justin Greenaway
www.currentcircus.com
'Killing Floor map : KF-Defence-Sunset'
'Human Female Base-Mesh' - WIP
'Fallen Matriarch'
'Graff'-Style Experiments'
'Transformers: Revenge of the Fallen' - Art Dump
'Star Wars: The Force Unleashed' - Art Dump
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